[1] 2 3 4 > >>

3.1.00 Update
April 8, 2018

It has been a few weeks since I've given an update on 3.1.00. I am still working on this and having our beta tester checking for bugs as well. We are currently on a wave 12 of updates being checked. There are a little changes which will be released with the new version. Some of them are minor touch ups or fixing of tiny unintended issues. One of the things being added to 3.1.00 is the ability for a number of costs to no longer just the a whole number Freznic value. For example, animals from the Viceroyalty have only been able to be a whole number. With this release, a Viceroyalty could in theory sell their animal for 27.33 if they wanted. This should add a new level of complexity to prices for players. There are a number of these type of limits in the current code that are being changed.

In addition, I am following a couple threads in the suggestion box seeing how they turn out to decide if they need to be incorporated into 3.1.00 or should be in future releases. After 3.1.00 is released, I plan on having the next minor releases to come out more frequently. This will also be because the changes won't be as big as this one.

I'm looking forward to releasing 3.1.00 as there will be a number improvements that should help our players who play on the many different type of devices that are used to play the game. I would estimate that we are about 70% of the way through with the new code for 3.1.00.

Version Name Change and Progress
March 15, 2018

After looking over the impact of the changes that were originally slated for the version called 3.0.9, I've decided to make it officially as 3.1.00 instead. The number of changes that are going into this release are quite a bit. I'm touching a lot of different files that have not been touched in a while. With this, I'm trying to also streamline some of the text along the way. For example, there are a number of places where an item would just say "Item Name (Used)" instead of "Item Name (75%)". This is being fixed for 3.1.00.

With the help of our testing team, we have also found some ways to improve the text boxes that are being added. With this, the text fields should cause the numerical portion of mobile devices to pop up. The field is also a HTML5 field type which can handle a minimum and maximum field. This way you can get an error message before submitting. It's one of a number of enhancements that will be part of the new version.

A lot of work has already been done towards the new version, but there is still a lot of work going on as well. We'll be moving the AddThis code from our Content Delivery Network to the main server as well. This should help alleviate part of the problem that our players reported with the forum login. I am not sure when this version will be released at this time, but I will update again as we get closer.

3.0.9 and Transfer Limits
February 21, 2018

Work has begun on 3.0.9. I'm shifting some of the must haves for this next release based upon some of the feedback that I have received from players recently both in the survey as well as privately. After talking with the administrative team, we agreed to fast track some of the changes that are desired by the players. What does this mean?

First things first, we are going to remove the transfer limits between the army, town, Viceregal, and personal areas. It will be an open text field to transfer as much as one wants. The idea of the limits were to make it slightly more difficult to transfer them and a slight deterrence from taking a large amount. After review, we do not feel that it is necessary code at this time and several of our players have voiced their opinion agreeing with this. As such, 3.0.9 will focus on removing all of them.

Also, we will be removing the 200 f limit an army can pay out in a day as well as the 50 f limit to a person that existed. This should help with army pay making it more streamlined as well. There will also be more than a few occurrences in the code where instead of having two drop downs (one for Freznic and one for partial Freznics (aka Diners)) will be one open text field to enter in fully. In addition, some areas that were just whole numbers will have the ability to give fractional amounts.

One of the other tasks that I am going to assign to 3.0.9 is to add in the Reserve portion of the town market. The current idea is that there will be a reserve button that allows you to select who, what, and price of the transaction. It will sit in a private area for that player to pick up. We will provide additional information as we get closer to the release of 3.0.9

Pandora Project Website
February 11, 2018

We have been working behind the scenes to update the Pandora Project site to a new style. We think this will help show off some of the sites under the Pandora Project. We welcome feedback on the site as well.

Updates and 3.0.8
February 11, 2018

3.0.8 has already updated on the main site and will roll out to the mobile site at reset. This will fix a few Pet Bugs as well as other bugs fixed. We've also added a Pet Counter for deactivated days (a player suggestion) to help players be able to activate them for a little bit. We've also added some other player suggestions including being able to cancel Temple Jobs, Raise Temple Guard wage max to 35 Freznics, and some others.

Starting with 3.0.9, I will be moving more to a release schedule that will probably have less items in each release with an expected time between releases between a month and 4 months depending upon the items to be added and the time available. This should help keep new ideas being added while also trying to add in the items already in the bug tracker.

US Net Neutrality
December 14, 2017

As some of you are aware, I spoke strongly against the current Net Neutrality Title II rules being removed in the US. However, the FCC has voted 3-2 to repeal them. It is what it is. The current FCC Chairperson disagrees thinking that the government shouldn't regulate the Internet Service Providers (ISP) and punish them for throttling, installing fast lanes, or even blocking sites unless you pay extra for them. It is his belief that the consumers will regulate this. In theory, this would be possible if certain areas like mine lack had any other ISP options. For me, it's one cable provider or Satellite (which isn't an option for developing websites or any of the other things I prefer to do due to bandwidth issues).

With this said, it is my hope that none of the visitors of my sites are affected. Hopefully, the ISP's are more concerned about their customers than profit margins. We don't have much choice but to hope that. Often I've found complaints to my ISP ignored in the past, but maybe... that'll change? Either way, I wanted to mention this in case access gets slowed down or even eliminated in the future.

Finally, if you are in the US and feel that your ISP is mistreating you and you desire to take the FCC Chairperson's advice to be the regulator, you can use the below address to see your options:

https://www.mapbox.com/labs/net-neutrality/

If anything does affect ability to code by my ISP, I will attempt to post any updates.

Preparation
October 25, 2017

I am working on some things behind the scenes to get this project off the ground. It is going to now be primarily a Forum Board with different sections for both Family Friendly and NSFW areas. I think this will allow those who want to enjoy one section and/or the other to not have to worry about things.

I am looking forward to announcing it's opening, but have to finish a few things like the main page of it. I'll update here once it has been opened.

6.9.3 Arrival
October 25, 2017

There are a number of bug fixes and new features that have been coming in on the 6.9.x line. I'm excited to say that notifications for comments on particular weeks is one of the highlights of 6.9.3. I've also fixed some bugs that were found in the system and converted some of the old pages into the new style.

One other thing that I took some time to do was go through the Help area to eliminate and update questions that needed it. It looks like it had been almost a decade since they were last updated. As always, if you have a suggestion, please feel free to let me know. I enjoy coding the NFL Picks area and organizing the competition. The updates have streamlined things so I can go back to enjoying it instead of having to manually enter in a lot.

I've updated the system check winners script to check more often on Sundays so that the winners are updated better.

3.0.7 Update
October 25, 2017

I have changed up the more ambitious release dates to a hopefully more realistic set for the next few releases. I have been working on the next update (3.0.7) to try to get a number of new features and fixes out to our players. You can always view the progress of any of the releases by going to Mantis and selecting the version number there.

So far, I've put in a few player suggestions regarding Guilds to help improve the Guilds a bit. This includes showing which ones are open and which ones are closed. There are a couple of Guild related ideas that will find their way in 3.0.7 as well. If you have ideas regarding how to expand Guilds further, please feel free to pop some ideas into the Suggestion Box.

One feature that I think players will look forward to in 3.0.7 is the removal of the transfer limits when transferring from their inventory to their storage box. This should help speed up some transfers and since this is obvious stuff that already belongs to you there isn't a huge need for a transfer limit.

Finally, I've also put in a new Temple Buy List into 3.0.7 which will give players a better idea of goods that a Temple may desire to purchase from the town market. This will also be used by peasant towns as well. With peasant towns, it will mean what they will automatically purchase should they need it.

I look forward to giving updates in the upcoming week about some of the other features and fixes that will be coming to 3.0.7.

Historical Project Updates
July 29, 2017

I've taken some time to put up some of the pages that I have found for the History of Projects that I've done. I've updated YWADC as well as added Multiverse Traveler which was a MUD I ran in the past. This leaves only the Viceroy's Original Page to be uploaded. I found some of the graphics and old HTML in a folder this past weekend and will work on recoding it for the site.

[1] 2 3 4 > >>

 

 

 

 

View Only:

General

NFL Picks

Secfenia

Colonies

Love a Gamer