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Historical Project Updates
July 29, 2017

I've taken some time to put up some of the pages that I have found for the History of Projects that I've done. I've updated YWADC as well as added Multiverse Traveler which was a MUD I ran in the past. This leaves only the Viceroy's Original Page to be uploaded. I found some of the graphics and old HTML in a folder this past weekend and will work on recoding it for the site.

July 29, 2017

The login system is now complete on Colonies. You need an alpha code to be able to join the game which is being given to a select few. The next step in the process is family name and character creation as well as regional names being added into the system. This will be the basis of every interaction between characters and is slated for work during this upcoming week.

We've also put up forums and a wiki to help get the game development going as well. I want to thank those who have volunteered to become an alpha tester. We will contact additional people as we progress forward. We have plans to announce some of the updated releases here. While in alpha we may go through a few different versions and looks until we get a system running.

We appreciate the feedback of our future players as well. There will be a lot of differences between Secfenia and Colonies. Do not expect things to be the same. They are carved from two different molds.

6.9.1 Arrival
July 29, 2017

16 Different Issues have been addressed in this latest update. It also includes the automatic system to update the winners at various times during the day. This should help make the system easier to maintain as well as let pickers get updates quicker than before as I no longer have to update them manually. I'm really looking to this football season and defending my crown.

Battle and 3.0.5 Update
July 29, 2017

Work is still being done on 3.0.5. We've completed a little over 80% of what we want to get into this version. There is a lot of new battle code being rolled out and I can't wait to have all of it out to the players. There are some major improvements with it and I am working hard to try to get in quite a few player suggestions as well.

With the Summer Event, it is also helping us test the Metal Golems and make the appropriate tweaks as need be. These will be items that players can use in the future in battle to supplement themselves. It is my hope to be able to roll out 3.0.5 by the end of August.

3.0.5 Update
June 28, 2017

We have been working on 3.0.5 which was originally slated for July. This date will probably end up being pushed back. Why? Because we are prioritizing the new battle system for release. This will end up causing some items in 3.0.6 roadmap to be done earlier. The first stage of the new battle system code was released for NPC's relatively recently. The next phase will be transitioning Player Versus NPC battles. Once that is complete and meets the standard that I am expecting, we will transition the other battle types over. It's my hope to be able to get this whole system mostly rolled out by the release of 3.0.5.

6.9 Arrival
June 28, 2017

Version 6.9 of NFL Picks has arrived. This version has many improvements including a new system to help manage it better from the administrative site. There will be a few notable differences for those who have picked with us in the past.

First, the deadline for picking has shifted from per week to per game. This should give you a bit more flexibility in putting in your picks. Also, you can pick as few or as many of the games as you want at a time. This should allow for better management for our pickers. Found out Tom Brady injured himself on the drive to the game and can't play? Log in and change that pick anytime before the game starts.

Second, the message system has been updated and fixed several of the bugs that have been in there.

We look forward to seeing everyone pick this year. I'll mail out to the list in a few to update them as well.

Version 3.0.4 Update #2
May 19, 2017

I am about 90% complete with Version 3.0.4. I have pushed a few items back to 3.0.5 to attempt to reach my target of getting 3.0.4 out before June. Since my last update, I have coded in the Obtain pets from the Town Zoo, finished the Town Rancher screens, and added in some fixes that I found that needed to be done.

Also, a player suggested we increase the My Notepad screen which is a good place to take notes for you or your character. It is located on the main home screen. It will be increased to fit almost the entire screen and I think this will help make it more enjoyable for use.

One other code entry that will be coming with Version 3.0.4 is that Viceroyalties will be able to send money to Peasant Towns. This will enable them to better care for their towns as well as be able to afford to buy stuff from the Viceroyalty. Amounts over 100f will also have a chance for an increase to the town morale and/or loyalty.

I am looking forward to getting the 40+ changes released and it is my hope to be able to do that within the next week or so.

Pandora Project Website Updates
May 19, 2017

I've been working hard to get the Pandora Project Website back up to where I want it to be. It's been a long process as I only recently got more free time to really focus on all of the projects. There are still several locations that say more or less we'll be back soon check with the Developer's Journal. However, I'm happy to announce these are now fixed and updated:

1) Secfenia Dark has all stories up that I have a copy of.
2) Viceroy's Humor List is now back up on History tab. It shows an example of the old List as well as basic information
3) Poetry page is back up and running with 84 different poems by 4 different poets.

Hope you enjoy these and I'll update again once I get through the next stage.

Version 3.0.4 update
May 3, 2017

I am about 70% complete with the Version 3.0.4 update. There are a number of changes in this update that I think will help players. First off, I have found that the current Quickplay option doesn't update quests active, count towards the daily eating task, and isn't up to date with the new health code. All of these are addressed in Version 3.0.4.

In addition, Peasant mayors will start buying more items from their Buy Lists. Popcorn has been added as something they will buy as they can turn around and use it directly on Clerical Happiness. One popcorn will equal +1% Clerical Happiness. Also, the buy lists are more populated with items like Gold, Stone, and Iron. This is all part of the process to help peasant towns be more active.

I've also put in some changes to the formula for Peasant Population changes. There is an adjustment that will probably occur for a couple months to get peasant town populations a bit lower. Also, seasonal population, capitol, and high Temple begger funds additions to the formula has been added and are live.

A bunch of bugs have been fixed for 3.0.4. You can see the full list of everything that has been done so far (and what's left to go) by going to:

I am currently planning on releasing 3.0.4 in May. I've also been working hard on getting Secfenia's code up to date for PHP7. There are less than 1000 lines of code that still have to be updated at the time of this writing. My plan is to finish this for 3.0.4.

Added to Mantis
May 3, 2017

I've added NFL Picks into the Mantis Tracker so that I can officially start adding to the project again under a unified interact. This will result in the FRAB being removed from the system. I'm getting excited for football season. Work is being done on version 6.9.0 which will include some of the new proposed changed for the system.

The goal will be to have a more open system with an ability to pick as many or as few games as you desire. Obviously more games you pick the better you can win. There will also be "winners" for each week as well once everything is done.

Version 7 will be the final version of the new format. I am hoping that I will have to complete by the start of the season, but if not, we will probably see some updates through the season to help us get closer.

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